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14 Oct 2021
Pragma, the character featured in the videogame THE FUTURE IS CODED, is a multiple, meaning there are several versions of her simultaneously. The Pragma character forms a small group with herself, and navigates in correlation with the player. Elements of gameplay are loosely integrated as a part of distraction, not as goals to achieve or scores to be made to invite the players. The player experiences what singular action becomes, if it is executed as a group. The scenography is a playful, noisy environment that serves as a trigger for the player to recognize possible remnants of a future space: a cuneiform script that you cannot read, remains of a building complex, a petrified forest of an imagined future...In this way the scenery serves as an actuator for the story to evolve. Narrators serve as guiding voices for ongoing interpretation and reflection.
Pragma, the character featured in the videogame THE FUTURE IS CODED, is a multiple, meaning there are several versions of her simultaneously. The Pragma character forms a small group with herself, and navigates in correlation with the player. Elements of gameplay are loosely integrated as a part of distraction, not as goals to achieve or scores to be made to invite the players. The player experiences what singular action becomes, if it is executed as a group. The scenography is a playful, noisy environment that serves as a trigger for the player to recognize possible remnants of a future space: a cuneiform script that you cannot read, remains of a building complex, a petrified forest of an imagined future...In this way the scenery serves as an actuator for the story to evolve. Narrators serve as guiding voices for ongoing interpretation and reflection.
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