This is part of the "Essentials of real-time Audio" project. The first challenge was include an audio in a moving GameObject. I prepared a funny audio, very used on the streets of Brazil by cars selling "Pamonha". The objective was construct a GameObject that's moved using a Script and added a spatial audio clip on it.
This is part of the "Essentials of real-time Audio" project. The first challenge was include an audio in a moving GameObject. I prepared a funny audio, very used on the streets of Brazil by cars selling "Pamonha". The objective was construct a GameObject that's moved using a Script and added a spatial audio clip on it.
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