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S.C.S.T. -- a clicker game.
Updated 4 years ago
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Game link: https://connect.unity.com/mg/other/s-c-s-t-6
I work as an audio producer, which means holding lots of different audio tasks, implementation included. Several months ago I was deeply into researching Wwise+Unity, and realized I was totally unaware of scripting, which could have been a huge help in my work. So accidentally I found Unity CWCL and I'm super happy so far.
The idea of S.C.S.T. was to make a tricky 2D game which challenges player's mind and concentration. Here's what I've come up with at the moment:
As you enter the game, you get a task (e.g. "get a red star"). Figures instantiate and fall down, so to get score you have to click onto a required figure. The trick is, there's text on every figure, and it hardly ever matches its color. For now, it's supposed to distract you.
So, you lose if you either get a wrong figure or the right figure falls down the edge of the screen (yeah that's a trick with invisible collider from prototype 5!)
It's crucial that the task changes after every successful click or after gameover message. I haven't added any effect on changing the task as I'm lacking skills at the moment, and my simple ideas with instantiating a particle system or waitforsecond coroutine didn't work. But I'm definitely gonna add some animation there.
Thank you for reading! Please take a look at S.C.S.T and give me some feedback!