This is my entry for Unity's Create With Code: Game Jam event! To meet with the jam theme of 'secrets,' I went with the concept of archaeology. You must collect 50 fragments to win the game, and you'll be chased by zombies as you do so!
It is highly recommended to see the tutorial, as it will give you valuable information on the game mechanics.
I created all assets in the game except for the sound effects, music, and font. Here are the credits for the assets I didn't create:
SOUNDS FROM YOUTUBE
BACKGROUND MUSIC
"Firebrand" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
SOUNDS FROM FREESOUND.ORG
Some changes and cuts were made to these sounds to make them work well with the timing in the game.
ZAP SOUND
Created by https://freesound.org/people/SomeSine/
File: https://freesound.org/people/SomeSine/sounds/404338/
License: Creative Commons 0
WATER WAVE SOUND
Created by: https://freesound.org/people/KevinT1001/
File: https://freesound.org/people/KevinT1001/sounds/379906/
License: Creative Commons 0
HIT SOUND
Created by: https://freesound.org/people/Ekokubza123/
File: https://freesound.org/people/Ekokubza123/sounds/104183/
License: Creative Commons 0
DIGGING SOUND
Created by: https://freesound.org/people/cameronmusic/
File: https://freesound.org/people/cameronmusic/sounds/138411/
License: Creative Commons: By Attribution 3.0
FRAGMENT COLLECTION SOUND
Created by: https://freesound.org/people/rhodesmas/
File: https://freesound.org/people/rhodesmas/sounds/342751/
License: Creative Commons: By Attribution 3.0
FONT
Avara
Created by Raphaël Bastide
File: https://www.fontsquirrel.com/fonts/avara
License: SIL Open Font License
This is my entry for Unity's Create With Code: Game Jam event! To meet with the jam theme of 'secrets,' I went with the concept of archaeology. You must collect 50 fragments to win the game, and you'll be chased by zombies as you do so!
It is highly recommended to see the tutorial, as it will give you valuable information on the game mechanics.
I created all assets in the game except for the sound effects, music, and font. Here are the credits for the assets I didn't create:
SOUNDS FROM YOUTUBE
BACKGROUND MUSIC
"Firebrand" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
SOUNDS FROM FREESOUND.ORG
Some changes and cuts were made to these sounds to make them work well with the timing in the game.
ZAP SOUND
Created by https://freesound.org/people/SomeSine/
File: https://freesound.org/people/SomeSine/sounds/404338/
License: Creative Commons 0
WATER WAVE SOUND
Created by: https://freesound.org/people/KevinT1001/
File: https://freesound.org/people/KevinT1001/sounds/379906/
License: Creative Commons 0
HIT SOUND
Created by: https://freesound.org/people/Ekokubza123/
File: https://freesound.org/people/Ekokubza123/sounds/104183/
License: Creative Commons 0
DIGGING SOUND
Created by: https://freesound.org/people/cameronmusic/
File: https://freesound.org/people/cameronmusic/sounds/138411/
License: Creative Commons: By Attribution 3.0
FRAGMENT COLLECTION SOUND
Created by: https://freesound.org/people/rhodesmas/
File: https://freesound.org/people/rhodesmas/sounds/342751/
License: Creative Commons: By Attribution 3.0
FONT
Avara
Created by Raphaël Bastide
File: https://www.fontsquirrel.com/fonts/avara
License: SIL Open Font License
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