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25 Oct 2020
This is my entry for Unity's Create With Code: Game Jam event! To meet with the jam theme of 'secrets,' I went with the concept of archaeology. You must collect 50 fragments to win the game, and you'll be chased by zombies as you do so! It is highly recommended to see the tutorial, as it will give you valuable information on the game mechanics. I created all assets in the game except for the sound effects, music, and font. Here are the credits for the assets I didn't create: SOUNDS FROM YOUTUBE BACKGROUND MUSIC "Firebrand" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 SOUNDS FROM FREESOUND.ORG Some changes and cuts were made to these sounds to make them work well with the timing in the game. ZAP SOUND Created by https://freesound.org/people/SomeSine/ File: https://freesound.org/people/SomeSine/sounds/404338/ License: Creative Commons 0 WATER WAVE SOUND Created by: https://freesound.org/people/KevinT1001/ File: https://freesound.org/people/KevinT1001/sounds/379906/ License: Creative Commons 0 HIT SOUND Created by: https://freesound.org/people/Ekokubza123/ File: https://freesound.org/people/Ekokubza123/sounds/104183/ License: Creative Commons 0 DIGGING SOUND Created by: https://freesound.org/people/cameronmusic/ File: https://freesound.org/people/cameronmusic/sounds/138411/ License: Creative Commons: By Attribution 3.0 FRAGMENT COLLECTION SOUND Created by: https://freesound.org/people/rhodesmas/ File: https://freesound.org/people/rhodesmas/sounds/342751/ License: Creative Commons: By Attribution 3.0 FONT Avara Created by Raphaël Bastide File: https://www.fontsquirrel.com/fonts/avara License: SIL Open Font License
This is my entry for Unity's Create With Code: Game Jam event! To meet with the jam theme of 'secrets,' I went with the concept of archaeology. You must collect 50 fragments to win the game, and you'll be chased by zombies as you do so! It is highly recommended to see the tutorial, as it will give you valuable information on the game mechanics. I created all assets in the game except for the sound effects, music, and font. Here are the credits for the assets I didn't create: SOUNDS FROM YOUTUBE BACKGROUND MUSIC "Firebrand" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 SOUNDS FROM FREESOUND.ORG Some changes and cuts were made to these sounds to make them work well with the timing in the game. ZAP SOUND Created by https://freesound.org/people/SomeSine/ File: https://freesound.org/people/SomeSine/sounds/404338/ License: Creative Commons 0 WATER WAVE SOUND Created by: https://freesound.org/people/KevinT1001/ File: https://freesound.org/people/KevinT1001/sounds/379906/ License: Creative Commons 0 HIT SOUND Created by: https://freesound.org/people/Ekokubza123/ File: https://freesound.org/people/Ekokubza123/sounds/104183/ License: Creative Commons 0 DIGGING SOUND Created by: https://freesound.org/people/cameronmusic/ File: https://freesound.org/people/cameronmusic/sounds/138411/ License: Creative Commons: By Attribution 3.0 FRAGMENT COLLECTION SOUND Created by: https://freesound.org/people/rhodesmas/ File: https://freesound.org/people/rhodesmas/sounds/342751/ License: Creative Commons: By Attribution 3.0 FONT Avara Created by Raphaël Bastide File: https://www.fontsquirrel.com/fonts/avara License: SIL Open Font License
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