Unity Play Logo
Showcases
How to
Notifications

30
Pause (V)
Stop (B)
FC
29 Jul 2021
Up down left right, shift for missiles, space for jump. For missiles I went for non-homing, just surrounding the player. Never got the collision ignore to work with player. For boss, a simple heavy, albeit fast giant sphere. By far the hardest project I've done so far, especially the missiles
Up down left right, shift for missiles, space for jump. For missiles I went for non-homing, just surrounding the player. Never got the collision ignore to work with player. For boss, a simple heavy, albeit fast giant sphere. By far the hardest project I've done so far, especially the missiles
Made with
Copied to clipboard