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j
14 Feb 2022
Part of the Audio Essentials training track. It was quite interesting learning about 3D audio. I decided to use a police car moving around the house to observe the doppler effect. And interesting part of it was when I decided to add a wall mounted TV where it will be playing a video and audio accordingly, however I didn't see a way to create the 3D audio if the audio is attached to the video in the VideoPlayer. Hence finally I opted for extract the Audio from the video file so I can add this to the TV object and set the 3D sound (required to mute the audio on the videoPlayer and create an script to play video and the extracted audio together). However seems it doesn't work on the WebGL version (we cannot see the video but listen the audio when close to the TV). Further to that I got quite entertained improving the interiors creating several materials with textures. As an interesting note I was quite surprised how easy was to do the Glass for the Cups and Bottle including reflections.
Part of the Audio Essentials training track. It was quite interesting learning about 3D audio. I decided to use a police car moving around the house to observe the doppler effect. And interesting part of it was when I decided to add a wall mounted TV where it will be playing a video and audio accordingly, however I didn't see a way to create the 3D audio if the audio is attached to the video in the VideoPlayer. Hence finally I opted for extract the Audio from the video file so I can add this to the TV object and set the 3D sound (required to mute the audio on the videoPlayer and create an script to play video and the extracted audio together). However seems it doesn't work on the WebGL version (we cannot see the video but listen the audio when close to the TV). Further to that I got quite entertained improving the interiors creating several materials with textures. As an interesting note I was quite surprised how easy was to do the Glass for the Cups and Bottle including reflections.
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