Just a night scene in an RGP village. You can walk around and behold the lighting, but not really do anythining.
Lanterns, candle and directional light is baked in. Most objects are static, except small items like jugs and vases. Light probes have been added to light those and the avatar.
This has been created as the Cinematic Lighting exercise for the Creative Core Pathway.
Used assets:
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/rpg-hero-pbr-hp-polyart-121480
https://assetstore.unity.com/packages/3d/environments/landscapes/rpg-poly-pack-lite-148410
https://assetstore.unity.com/packages/audio/sound-fx/free-sound-effects-pack-155776
https://assetstore.unity.com/packages/essentials/starter-assets-third-person-character-controller-196526
https://freesound.org/people/1ratatosk1/sounds/245826/
https://freesound.org/people/Electroviolence/sounds/234542/
Just a night scene in an RGP village. You can walk around and behold the lighting, but not really do anythining.
Lanterns, candle and directional light is baked in. Most objects are static, except small items like jugs and vases. Light probes have been added to light those and the avatar.
This has been created as the Cinematic Lighting exercise for the Creative Core Pathway.
Used assets:
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/rpg-hero-pbr-hp-polyart-121480
https://assetstore.unity.com/packages/3d/environments/landscapes/rpg-poly-pack-lite-148410
https://assetstore.unity.com/packages/audio/sound-fx/free-sound-effects-pack-155776
https://assetstore.unity.com/packages/essentials/starter-assets-third-person-character-controller-196526
https://freesound.org/people/1ratatosk1/sounds/245826/
https://freesound.org/people/Electroviolence/sounds/234542/
Made with