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DarkAkuma
I'm a self taught hobbist programmer with 15+ years coding experience. I'm not looking to transition from it being a hobby into a indie career. I mainly now work with C# in Unity, but have some experience with C++. I have basic experience with 3D modelling, rigging, texture creation, game conception/design, UI, etc. I was a earlier adopted/fan of VR, and with that comes most of my Unity experience. I have published several assets on the Unity Asset Store, and created a couple small games which should help fill out my portfolio. I'm not looking for senior positions despite my experience, just somewhat entry level positions for now, to help gain team/full game production experience.