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oisin-mac-sweeney
Unity Developer/Game Designer
I've been making games since I was a kid. It started with changing rules to board games like risk and monopoly and then creating new rule sets entirely or combining two games into one. Riskopoly anyone? I always felt a strong desire to create, and look at games not for what they are but for what they could be. The possibilities are endless with game design and still to this day I’m fascinated by the process. Playing Heroes of Might and Magic 2 or Age of Empires 2 was my version of a religious experience as a child. They showed me that games could truly be something special.