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RM
RodMaker
Survival Game
Press I to open the inventory, press C to open the crafting menu, press spacebar to jump, press the arrow keys or WASD to walk, press mouse button 1 to pick up items
462 views
97 plays
0 likes
0 comments
Arcade Car Controller
My latest microgame.
394 views
8 plays
0 likes
0 comments
Beachside Town Guided Project - Fin...
My latest microgame.
351 views
9 plays
0 likes
0 comments
Version 0.2 of the GMTK Game Jam 22...
Make yourself out of the tower
376 views
4 plays
0 likes
0 comments
Creative Core - Shaders and Materia...
My latest microgame.
352 views
6 plays
0 likes
0 comments
Debug The App - JPP - Break Point 2...
My latest microgame.
342 views
0 plays
0 likes
0 comments
Arkanoid in Unity - Counting Protot...
My latest microgame.
368 views
6 plays
0 likes
0 comments
Prototype 5 + Bonus Features (Junio...
Click and drag the left mouse button to slice those crates!
372 views
4 plays
0 likes
0 comments
Prototype 4 + Bonus Features (Junio...
Pick up 3 different power ups and try to be the last ball standing :D Controls: WS accelerate, AD rotate (or the corresponding Arrow Keys), F when you pick up the rocket PowerUp (red color) to fire them up
375 views
5 plays
0 likes
0 comments
Prototype 3 + Bonus Features (Junio...
Disregard the obstacles, acquire currency. Press spacebar to jump!
375 views
3 plays
0 likes
0 comments
Prototype 2 + Bonus Features (Junio...
Challenge 2, all bonus features 2, 6.1 object pooling + extras (2 players). Controls: Player 1 - WASD movement, spacebar shoot, Player 2 - UpLeftDownRight Arrow Keys movement, 0 numlock shoot
411 views
9 plays
0 likes
0 comments
Prototype 1 (Build 22 06) (Junior P...
Junior Programmer Pathway - Create With Code 1 - Unit 1 + all bonus features + 6.2 (Research and Optimization) + extra ones like 2 player local multiplayer. Controls: Player 1 WASD Movement, F change the camera. Player 2 UpLeftDownRight Arrow Keys Movement, K change the camera.
359 views
7 plays
0 likes
0 comments
Mod The Cube (Junior Programmer Pat...
Everytime you play the scene, it randomizes changes into the cube.
357 views
2 plays
0 likes
0 comments
Souls At Home (Version 16 Apr)
Updates: pyromancy flame added which allows to throw fireballs. For a better accuracy, you can lock on the target (F) and then the right hand light attack key (E).
421 views
15 plays
0 likes
0 comments
Souls At Home (Version 15 Apr)
Updates: Blocking added (press Q and hold for as long as you want when wearing a shield on the left hand), enemies can now combo as well, switched up the level a bit, was getting tired of looking at it. Not great, but for these testing purposes will do.
415 views
12 plays
0 likes
0 comments
Souls At Home (Version 14 Apr)
Updates: Riposte added. Fixed the previous bugs, involving camera issues, character collisions, backstab and riposte itself.
373 views
7 plays
0 likes
0 comments
Souls At Home (Version 13 Apr)
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360 views
2 plays
0 likes
0 comments
Souls At Home (Version 12 Apr)
Updates: Focus Points comsuption and bar added, backstab added (hold E or the RB button)
389 views
2 plays
0 likes
0 comments
Procedural Terrain
Biomes, Height, Heat, Moisture Maps and Spawnable Objects.
382 views
11 plays
0 likes
0 comments
Souls At Home (Version 11 Apr)
Updates: Enemy death state fixed, added an enemy animation state after the kills the player (he performs a little dance instead of carry on attacking like on souls games), stamina drain effectively working on light attacks (heavy attacks still needed to be worked upon), stamina now updates properly on the UI, invulnerability frames added into rolling, spell foundation added, healing spell added, falling fixed. Known Issues: Still missing an icon for the new weapon which casts the healing spell. Carry on to thank Sebastian Graves for his great tutorials, and his great community (Excelsior, Snorlax, Aviark, and so on, that helped me a ton on this journey grasping the basics of C#)
418 views
49 plays
0 likes
1 comments
Souls At Home (Version 10 Apr)
Updates: The enemy is now able to damage the player. Known Issues: The enemy will resurrect if the player touches him after death, will be fixed in the future.
382 views
9 plays
0 likes
0 comments
Souls At Home (Version 09 Apr)
Update: Enemy states added
372 views
0 plays
0 likes
0 comments
Souls At Home (Version 08 April)
Updates: Enemy AI
382 views
0 plays
0 likes
0 comments
Souls At Home (Version 07 April)
Updates since last version: Two handed combat added (press Y to equip a two handed weapon), strafe while locking on to target, sheath and withdraw weapon while switching.
386 views
3 plays
0 likes
0 comments
Souls At Home (Version 06 April)
Updates since last version: Menu (Press Esc to open), Lock On Target (press F to Lock On)
365 views
4 plays
0 likes
0 comments
Souls At Home (Version 05 April)
Updates: Added jump, stamina, the damage collider for the heavy attack, and pick up item
364 views
1 plays
0 likes
0 comments
Souls At Home (Version 04 April)
Updates from last version: Added an Enemy, Enemy UI, Item UI, Light Attack Combo and Damage Collision for the light attack, the heavy one wasn't yet updated so, keep that in mind. Also worth noting that if you press an attack button as soon as the game starts it will bug, since no weapon is equiped, to avoid that, press the Left and Right Arrow on the keyboard, or the left and right button on the D-Pad if you are playing with a gamepad. Thanks a lot for giving this a go, you are awesome! Controls: You can use keyboard and mouse or a gamepad. Moving (WASD / left analog stick), Camera (Mouse, right analog stick) Sprinting (press and hold Left Shift / Button East while moving), Roll (press Left Shift / Button East and choose a direction), Step Back (press once Left Shift / Button East), Light Attack (press E / RB), Light Attack Combo (press E / RB quickly after the first attack), Heavy Attack (press R / RT), Equip Weapons (Left, Right Keyboard Arrows or Left, Right D-Pad Buttons).
355 views
6 plays
0 likes
0 comments
Souls At Home (Version 03 April)
Controls: You can use keyboard and mouse or a gamepad. Moving (WASD / left analog stick), Camera (Mouse, right analog stick) Sprinting (press and hold Left Shift / Button East while moving), Roll (press Left Shift / Button East and choose a direction), Step Back (press once Left Shift / Button East), Light Attack (press E / RB), Heavy Attack (press R / RT). This is the version available currently for testing purposes. Wanna take the time to thank Sebastian Graves for his great tutorials and community, specially Snorlax and Avian for answering to my noob questions. The assets used involve the FPS Weapons, Synty Studios character model and particles, and Mixamo animations. Thank you all for making this possible
377 views
6 plays
0 likes
0 comments
Intro With ShaderGraph
Press D to trigger the Dissolve Effect on the fifth character.
345 views
6 plays
0 likes
0 comments
FPS Microgame
(33% of the creative mods)
369 views
19 plays
1 likes
0 comments
Idle Clicker Game
My latest microgame.
633 views
193 plays
0 likes
4 comments
3D Platformer
My latest microgame.
414 views
35 plays
0 likes
0 comments
Balloon Popper
My latest microgame.
346 views
4 plays
0 likes
0 comments
Essentials Pathway - Challenge Spri...
Importing Brackeys 2D Mega Pack really made me miss his videos :'( Forever in my heart <3
392 views
14 plays
0 likes
0 comments
Essentials Pathway - Real-time Audi...
Part of the Essentials Pathway. (Currently gets stuck on loading 90%, but it works on the editor itself)
394 views
24 plays
0 likes
0 comments
Essentials Pathway - The Floor is L...
(I cannot seem to be able to tag the assets used, so I will state them below). I used the reccomended Yughue's Free Ground Materials to add different materials to the object course and the floor.
372 views
37 plays
0 likes
0 comments
Essentials Pathway - 3D Project
Cubes, spheres and a monument.
398 views
10 plays
0 likes
0 comments
Um presente diferente
A birthday gift for someone special. This build is dated of 10 Jan 22, doesn't include the Language Selection Menu yet, that is currently implemented on the main project. Also the dialogues will change a lot, these were kinda thematic and focused, the final ones are more targeted for general use.
362 views
8 plays
1 likes
0 comments
Karting Microgame - Grande Turista ...
Controls: Press W to speed up, S to brake and reverse, A to steer left and D to steer right. You can also use the arrow keys. Thanks for giving it a try, you are awesome!
472 views
116 plays
0 likes
0 comments
2D Platformer Microgame
Made while attending the Unity Essentials Live Spring 22 sessions. Controls: Press ESC to pause / unpause; Arrow Keys or AD to move; Spacebar to jump (if you hold it instead of pressing it, you can jump higher). Thanks for giving it a try, you are awesome!
475 views
61 plays
2 likes
2 comments