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cubone8055
OverKnight Tower Defense
Credits: All assets were made by me. I used Adobe Illustrator and Pixilart to create the sprites, LMMS to create the sounds, and the Unity Engine to design the actual game. Controls and how to play can be found by pressing the “help” button, available both at the title screen and in-game.
814 views
176 plays
3 likes
23 comments
One Wonderful Life
Game Jam 1 submission, theme: “you only get one”, implemented in: you only get one health, one shot per weapon (even if that one trigger pull contains multiple bullets), one weapon at a time, one wish per person, etc. Controls: WASD to move (W jumps, A moves left, D moves right, and S moves down if you're in the air). The mouse cursor is used to look around, and left click shoots or uses the active weapon or item. To pick up a weapon or item, hover your hand over it. Credits: All assets were made by me. I used Adobe Illustrator and Pixilart to create the sprites, LMMS to create the music and sound effects, and the Unity Engine to design the actual game.
584 views
67 plays
5 likes
2 comments
4D Snake
For the Telephone Game Jam - theme: Parallel Dimensions. Credit to https://noobtuts.com/unity/2d-snake-game for assets, scripts, and overall guidance for the structure of snake-style games.
659 views
51 plays
0 likes
0 comments
WebGL Builds
551 views
4 plays
0 likes
0 comments