Spacebot Concept - Prototype v01
CreativeTherapyCo
We created Spacebot during buddy jam and are looking to get early feedback on this prototype as we continue development. Read on for more details and to get a sense of the vision for this game. ### **Description** Spacebot was sent to the Nu Solar System for one simple job: to harvest oxygen. But how can she do that when the human colonies there need her help? Free 1000 human colonies and help them survive, using diplomacy or hostile warfare. ### **Gameplay** Free captured human colonies, defend them from attack, and manage their resources! Your goal is to get to 1000 human colonies and (hopefully) keep them as healthy and happy as possible. ### Theme Spacebot meets the 1000 theme because his goal is to save 1000 human colonies. ### Controls Arrows / WASD - Movement Left click - Shoot E/X - Interact ### **Credits** Yuval Dolev - Programmer Kathleen (@Leena42) - Artist / Sound design / Unity developer @milosst686 - Artist / Programmer Jaqui (@littlemissleestories) - Narrative/Level Designer Logan McGinnis - Writer Poltergeisha - Music- main theme
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