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Temple Shooter - Too Much Edition
AverageKev
Spend about a Week for this Microgame mostly on the level itself, it features unique enemy types and a boss. Not quite sure if i wanted to spend money on the premium assets and i have yet to learn model creation (I am excited for that one!) so the models will be quite repetetive. Unfortunately this game may end up being too laggy to play, so i hope to learn more about Optimization later down the line and may revisit to fix it. For myself i will list what i want to learn: Model Creation without the use of 3D Shapes, How to give Models Textures, Custom Scripts and lastly but not least Optimization on both Level Creation as the actual Gameplay itself as i would like to reduce the time needed for the level to be made.
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