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Balloons Bombs and Booleans with Bonuses and Extras
Gr3y8u5h
Balloons Bombs and Booleans with Bonuses and Extras. Got the Bonuses to restrict the balloon at max and min, the min will bounce and play a sound. Extras; Added main menu and end game scene, clicking on the balloon for either will play the game (Invoked Delayed scene change, main menu controller, UI pushbuttons). Added a score counter (TMPro, increment counter, SetCountText function directed to UI). Two separate money symbol sizes; smaller one is worth $25 and the larger is worth $10. Randomized the time and placement of the spawning. Made the balloon transparent. Added more of a glow to the money (Point light for illumination), and a burning fuse to the bombs (Particles). Darkened the background slightly to make this more apparent as I was having trouble seeing either with the original light of the background. I still haven't figured out how to move the counted score to the End Game scene for a scoreboard, initials entry, or otherwise. Nor can I utilize multiple lives.
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