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30 Nov 2022
Bonus features from Unit 2. Vertical and horizontal movement, health and damage for animals and player, difficulty and a primitive HUD. Also a 3 second invincibility period after player damage. Space to fire, -/= for difficulty
Bonus features from Unit 2. Vertical and horizontal movement, health and damage for animals and player, difficulty and a primitive HUD. Also a 3 second invincibility period after player damage. Space to fire, -/= for difficulty
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