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My latest microgame.
My latest microgame.
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1 comment
Colin Creamer
9 months
If you add angular drag to the rigidbody, it should stop the plane from getting stuck doing loop-to-loops, when you hit a wall. Need to increase the the rotation speed as well. I can't pull up fast enough to avoid hitting that first wall :O
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If you add angular drag to the rigidbody, it should stop the plane from getting stuck doing loop-to-loops, when you hit a wall. Need to increase the the rotation speed as well. I can't pull up fast enough to avoid hitting that first wall :O
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