Unity Play Logo
Showcases
How to
Notifications

30
Pause (V)
Stop (B)
D
14 Sep 2022
This scene has been developed by amalgamating the concept of Animation, Particle System & 3D sound. However, you may be thinking why lightning here looks a bit odd and the reason behind are the countless changes that I have made in order to get this scene running as every time it gets stuck on 90% while trying to play. However, after many changes that I have done whether it's changing the lighting map, build settings for decreasing the size, etc. At the end, surprisingly the thing that actually makes it run was a bit odd because it contradicts the solution that I found all over the unity forums and YouTube, that is setting the Compression format to Brotli instead of Disabled under the player settings tab before building the scene.
This scene has been developed by amalgamating the concept of Animation, Particle System & 3D sound. However, you may be thinking why lightning here looks a bit odd and the reason behind are the countless changes that I have made in order to get this scene running as every time it gets stuck on 90% while trying to play. However, after many changes that I have done whether it's changing the lighting map, build settings for decreasing the size, etc. At the end, surprisingly the thing that actually makes it run was a bit odd because it contradicts the solution that I found all over the unity forums and YouTube, that is setting the Compression format to Brotli instead of Disabled under the player settings tab before building the scene.
Made with
Copied to clipboard