Raheelahmed1225
BeatThemUp
Multiplayer Racing Game using photon with 2 game modes Race game and Death Race game in which you need to kill the other player. This project is buggy and lacking in game play, any feedback would be best for game.
1,499 plays
BeatThemUp
Multiplayer Racing Game using photon with 2 game modes Race game and Death Race game in which you need to kill the other player. This project is buggy and lacking in game play, any feedback would be best for game.
1,499 plays
Challenges
The task is to learn about the rotation of cube using arrow key and the change in size using Space key and there is time limit, you can pause the game and start using Esc key.
1 plays
Challenges
The task is to learn about the rotation of cube using arrow key and the change in size using Space key and there is time limit, you can pause the game and start using Esc key.
1 plays
DesignPattern
Design pattern concept
0 plays
DesignPattern
Design pattern concept
0 plays
KartGame
My latest microgame.
12 plays
KartGame
My latest microgame.
12 plays
Raycast
Raycast Implement using player with keys W,A,S, and D.
1 plays
Raycast
Raycast Implement using player with keys W,A,S, and D.
1 plays
Polymorphism
Learned the concept of the Polymorphism and Inheritance and the fruit spawn at different location and the collect point if the ball outside the ground the game over
2 plays
Polymorphism
Learned the concept of the Polymorphism and Inheritance and the fruit spawn at different location and the collect point if the ball outside the ground the game over
2 plays
unity_Challenge FetchBall
Press Spacebar to fetch the ball with help of dogs. The Following Challenges include: Make the balls spawn from the top of the screen Make the player spawn dogs Balls should be destroyed when they leave the bottom of the screen and dogs should be destroyed when they leave the left side of the screen Ball 1, 2, and 3 should be spawned randoml Bonus - Make the spawn interval a random value between 3 seconds and 5 seconds
1 plays
unity_Challenge FetchBall
Press Spacebar to fetch the ball with help of dogs. The Following Challenges include: Make the balls spawn from the top of the screen Make the player spawn dogs Balls should be destroyed when they leave the bottom of the screen and dogs should be destroyed when they leave the left side of the screen Ball 1, 2, and 3 should be spawned randoml Bonus - Make the spawn interval a random value between 3 seconds and 5 seconds
1 plays
PacXon_Replica
Player Movement through the Arrows keys. Players move through the grid change the color within the Time Limit although the time limit is 30 but can change further, and if the player goes through 70 cubes the player wins otherwise lose the game. The project is buggy though still development phase.
7 plays
PacXon_Replica
Player Movement through the Arrows keys. Players move through the grid change the color within the Time Limit although the time limit is 30 but can change further, and if the player goes through 70 cubes the player wins otherwise lose the game. The project is buggy though still development phase.
7 plays
SpaceShooterV1
Player movement through mouse Input. Fire to attack aestroid and enemy to take score and clear the path your self. The project is for learning task and it could be buggy any feedback would be better for the project.
28 plays
SpaceShooterV1
Player movement through mouse Input. Fire to attack aestroid and enemy to take score and clear the path your self. The project is for learning task and it could be buggy any feedback would be better for the project.
28 plays
Impulse_Replica
The game is about the player that appears on the screen, you need to hit with Bullets to save yourself from the player. If the bullet hits enemies 3 times it gets destroyed with some particles effect and the enemy touches the player the game is over. Press spacebar or Left Mouse click for fire. Arrow keys to move around the area.
13 plays
Impulse_Replica
The game is about the player that appears on the screen, you need to hit with Bullets to save yourself from the player. If the bullet hits enemies 3 times it gets destroyed with some particles effect and the enemy touches the player the game is over. Press spacebar or Left Mouse click for fire. Arrow keys to move around the area.
13 plays
Hit_it
The game is about the UFO that appears on the screen, you need to hit with a limited missile through the spaceship. If the missile hit UFO the score point add and if the missile is hit to UFO it got stuck with it if another missile is hit with the stuck missile the game is over for the player. Press spacebar for fire.
13 plays
Hit_it
The game is about the UFO that appears on the screen, you need to hit with a limited missile through the spaceship. If the missile hit UFO the score point add and if the missile is hit to UFO it got stuck with it if another missile is hit with the stuck missile the game is over for the player. Press spacebar for fire.
13 plays
KartGame
1 plays
KartGame
1 plays
HungerMoods
My latest microgame.
1 plays
HungerMoods
My latest microgame.
1 plays
Debug the App
There are no errors or warnings present in the Editor console. You are able to press Play in the Editor and see the active scene. Unit 6 checkout mission task
3 plays
Debug the App
There are no errors or warnings present in the Editor console. You are able to press Play in the Editor and see the active scene. Unit 6 checkout mission task
3 plays
GetInAction
This game is in development phase.
10 plays
GetInAction
This game is in development phase.
10 plays
The Lava Challenge
My latest simulation.
4 plays
The Lava Challenge
My latest simulation.
4 plays
WebGL Builds
In this project, the following aspect is included: Obstacle Pyramids Oncoming vehicles Camera switcher Local multiplayer
9 plays
WebGL Builds
In this project, the following aspect is included: Obstacle Pyramids Oncoming vehicles Camera switcher Local multiplayer
9 plays
Hit the Score
An arcade-style Sumo battle with the objective of knocking increasingly difficult waves of enemies off of a floating island, using power-ups to help defeat them. A power-up gives the player a temporary advantage. On the other hand, increasingly difficult enemy waves, make survival more challenging for the player. A good balance of powerups and increasing difficulty make for a much more interesting gameplay experience.
8 plays
Hit the Score
An arcade-style Sumo battle with the objective of knocking increasingly difficult waves of enemies off of a floating island, using power-ups to help defeat them. A power-up gives the player a temporary advantage. On the other hand, increasingly difficult enemy waves, make survival more challenging for the player. A good balance of powerups and increasing difficulty make for a much more interesting gameplay experience.
8 plays
Pachinko Game
My latest microgame.
5 plays
Pachinko Game
My latest microgame.
5 plays
CityRunner
Press left and right arrow to move left and right and space bar for jump and collect coin to unlock character
3 plays
CityRunner
Press left and right arrow to move left and right and space bar for jump and collect coin to unlock character
3 plays