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johnnyjacques
Game Developer + Creative Director
Game Developer + Creative Director
Innovation technologist with a strong background in advertising and entertainment industry. Skilled in Web Development, User Experience Design and Game Development.
Innovation technologist with a strong background in advertising and entertainment industry. Skilled in Web Development, User Experience Design and Game Development.
Saturday Morning Apocalypse
Originally made for the Bracky's Game Jam 2021.2 in August. Music and Audio Design by Brian Paul Zimmerman. Art, animation, and coding by myself. The theme was "Let there be Chaos". For this, we created a bullet hell side scroller, with limited control and no form of blocking. The controls, and perspective change in a chaotic manner. You play as a telepath who will be the death of the world. Story: Shi Sakerarenai ( 避けられない 死 ), is a power telepath who has dissociative identity disorder. Each of her four personalities has a different psychic ability and she can not control when her personality changes. Believing that one day she will go nuclear, Shi was brought to a government lab to receive a lobotomy to neutralize her powers. However, before the operation could start, Shi escaped the government lab, destroying everything and everyone in her path. In this fast-paced shoot ‘em up, inspired by 90’s Saturday morning cartoons, you play as Shi with access to her unique powers and abilities. Battle your way through the chaos of ferocious security bots before time runs out to complete your escape! All the while, you are unable to control your abilities causing massive chaos, each time your powers switch your perspective of the world changes based on your personality. Though do all this knowing that after you escape you will soon end the world. You are the villain, this is how it all ends, let there be chaos! Power Types : Telekinesis - Move floating knives with your mind to attack. Pyrokinesis - Control fire itself to attack your enemies. Psychic Blast - Release psychic energy to attack. Electrokinesis - Control Lightning to attack your enemies. Instructions / Controls : Survive the wave of enemies until the timer runs out. Use your keyboard and mouse to move up and down and shoot. Or use your gamepad ( Xbox A button to fire ). Press the start button, or the ESC key at any time to access the pause menu which may be useful to restart the level.
7K views
5K plays
39 likes
45 comments
Milo Alpha Preview
High-end PC required for the best experience. Milo is an upcoming Steam game I'm developing along with my 2nd grader daughter. This WebGL demo has limited keyboard support, gamepad is strongly recommended. Press the start button or [ ESC ] during gameplay for more options. Be sure to check out the Photomode!
900 views
46 plays
1 likes
4 comments
Milo WebGL Demo
High-end PC required for the best experience. Milo is an upcoming Steam game I'm developing along with my 2nd grader daughter. This webGL demo has limited keyboard support, gamepad is strongly recommended. Press the start button or [ ESC ] during gameplay for more options. Be sure to check out the Photomode! Join Milo and friends in this 4 player co-op adventure as they journey through time and space. Transform into colossal beasts, use copy abilities and power-ups to adapt to enemy terrains. Unlock new friends and characters, each with their own unique abilities.
962 views
116 plays
1 likes
5 comments
Constellation Chasers Starlight Fan...
My Team's submission for the Global Game Jam 2021, "Constellation Chasers Starlight Fantástico". The theme was "Lost and Found". In Constellation Chasers Starlight Fantastico, you play as an alien UFO rushing to recover fallen stars by digging them up from the ground. Find 8 stars to complete your constellation before time runs out! You can see other players' UFOs flying around in multiplayer, or play on your own. Controls: WASD -- move, Space -- jump, Left click -- activate digging beam Technology Notes: Photon for Unity networking, Sequenced Audio from GitHub for sequencing background music. Credits: Johnny Jaques - Programmer, Artist Marinel Tinnirello - Programmer, Designer David Flyr - Programmer, Designer Brian Paul Zimmerman - Composer, Sound Design Giuliano Bertetti - Composer, Sound Design
954 views
15 plays
1 likes
0 comments
Beatdown Breakdown Boomtastic "The ...
Updated version to resolve webGL audio issues. Originally created for a game jam by a team of 4, “Beatdown Breakdown Boomtastic” is a 2.5D experience that combines classic beat-em-up gameplay with rhythm game mechanics. All graphics were created from scratch, 2D images were animated using Unity's skeletal animation. 3D assets were made using ProBuilder. Summary : Hit those beats hard! You've been hired as a security guard at a concert, and it's your job to protect the DJ from unruly fans rushing the stage to drag him away. Finish the song to win; fail to protect the DJ and you'll get booed offstage. Power up your punches by lining them up with the beat of the DJ's music. Controls: Keyboard: "WASD" to move, "Space" to jump, "Left-click" to attack, "Esc" to quit. Controller: D-pad/L-stick to move, "A" to attack, "B" to jump. Teammates : David Flyr: Programmer Galaxias Æon (Marinel Tinnirello): Artist Brian Paul Zimmerman: Sound Designer
2K views
55 plays
1 likes
1 comments
Obelus
A game about unity during a time of diversion. Concept Video : https://youtu.be/v-2xrLPMwTw Multi-player Video : https://www.youtube.com/watch?v=fFP0lz5_p7Y
1K views
41 plays
1 likes
0 comments
Beatdown Breakdown Boomtastic
Originally created for a game jam by a team of 4, “Beatdown Breakdown Boomtastic” is a 2.5D experience that combines classic beat-em-up gameplay with rhythm game mechanics. All graphics were created from scratch, 2D images were animated using Unity's skeletal animation. 3D assets were made using ProBuilder. There are slight audio issues in the webGL build, you can also download the game here : https://davidflyr.itch.io/beatdown-breakdown-boomtastic Summary : Hit those beats HARD! You've been hired as a security guard at a concert, and it's your job to protect the DJ from unruly fans rushing the stage to drag him away. Finish the song to win; fail to protect the DJ and you'll get booed offstage. Power up your punches by lining them up with the beat of the DJ's music. You help him, he helps you back-- stronger together! Controls: Keyboard: "WASD" to move, "Space" to jump, "Left-click" to attack, "Esc" to quit. Controller: D-pad/L-stick to move, "A" to attack, "B" to jump.
2K views
1K plays
8 likes
18 comments
CLAY
A game for those who were told that they don't fit the mold.
4K views
2K plays
39 likes
31 comments
Achievements
Made With Unity Showcase - October
Saturday Morning Apocalypse
5308 PLAYS
Made With Unity Showcase - June
Beatdown Breakdown Boomtastic
1220 PLAYS
MWU X Spring Sale Showcase
CLAY
2352 PLAYS