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jonatanmedinae
Debug The App
Part of the Create with Code Course. Deliverable. I got to fix all the errors!!!
105 views
1 plays
0 likes
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Counting Prototype (PinBall)
I decided to re-use the counting box to count the lost balls during a PinBall game. I think I overdo a bit on this exercise but Im quite happy with the results. To start the game use the mouse left click press and hold to increase the force bar, depending how much more we hold the more force will be applied. for the flippers use the keys "Z" and "X" to hit left and right flipper respectively. You got Max 3 tries, see how much points can you get!!! SFX from ZapSplat.com
405 views
219 plays
1 likes
6 comments
Mod The Cube Challenge
A Cube is Life!!
151 views
9 plays
1 likes
0 comments
WebGL Builds
This is the independent project as final submission for the Core Prototyping. This was a simple idea I had in the past about an underwater reef. Simple interactive experience in what we use the mouse left click to interact with the fishes. The application its meant for a touch screen display and we can find this kind of applications in places like waiting areas just to provide some entertainment to visitors with relaxing environment. Seems there are some isues with the WebGL version but here there is a video of the actual application running properly: https://www.youtube.com/watch?v=JOYEsbWJNXc
272 views
20 plays
0 likes
2 comments
CreativeCore Lighting
Submission project for Unity CreativeCore Lighting. I enjoy a lot doing the setup. I had a few more ideas but decided to stop at this point since these are not lighting related but more theatrical. I hope you like it.
243 views
24 plays
1 likes
2 comments
Pachinko
Had some fun doing and planning. Funfact at some point it is like hypnotic I can spend quite some time just looking at those balls falling following the physics simulation :).
247 views
4 plays
1 likes
0 comments
WebGL Builds
215 views
1 plays
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0 comments
WebGL Builds
Part of the Audio Essentials training track. It was quite interesting learning about 3D audio. I decided to use a police car moving around the house to observe the doppler effect. And interesting part of it was when I decided to add a wall mounted TV where it will be playing a video and audio accordingly, however I didn't see a way to create the 3D audio if the audio is attached to the video in the VideoPlayer. Hence finally I opted for extract the Audio from the video file so I can add this to the TV object and set the 3D sound (required to mute the audio on the videoPlayer and create an script to play video and the extracted audio together). However seems it doesn't work on the WebGL version (we cannot see the video but listen the audio when close to the TV). Further to that I got quite entertained improving the interiors creating several materials with textures. As an interesting note I was quite surprised how easy was to do the Glass for the Cups and Bottle including reflections.
232 views
23 plays
0 likes
1 comments
BlocksAttackDemo(GLBrotti)
398 views
49 plays
1 likes
2 comments
The Floor Is Lava
Unity Learning Course submittal file.
230 views
7 plays
1 likes
0 comments
Platformer test
296 views
5 plays
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Achievements
Made With Unity Showcase - October
Counting Prototype (PinBall)
219 PLAYS
Made With Unity Showcase - February
BlocksAttackDemo(GLBrotti)
49 PLAYS