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Aspiring GameDev
I am a backend developer who initially learned how to make games using Lua scripting language for game servers, in order to modify the data of the modules which were to be implemented. Then, in order to make use of more Lua functions and availability, I started learning C++ which also lead me to ActionScript 3, back when games were still being made in flash. From then, I moved into a few other programming languages, and became deeply interested in DevOps and Backend programming.