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technitaur
Hobbyist
Hobbyist
I am a hobbyist who is currently working on learning programming well enough to make a career out of it. I particularly enjoy making code as efficient as possible.
I am a hobbyist who is currently working on learning programming well enough to make a career out of it. I particularly enjoy making code as efficient as possible.
Creative Core Shader Demo
Still life demo for shaders. Once the tutorial showed me how to make the shimmery orb, I was hooked. I created the shaders for the swirly table, the purple mass, the static banana, the eldritch pear and the lava lamp. The lava lamp was by far the most complex - I had to look up quite a few youtube tutorials to figure out how to piece it together. Shaders used to seem scary and unapproachable, but I'm glad I'm doing this course because now I'm seeing just how fun they can be!
513 views
8 plays
0 likes
0 comments
Shooty McShooter test build
My latest microgame.
985 views
14 plays
0 likes
0 comments
Debug the App
Submission for Junior Programmer: Create With Code 2.
957 views
4 plays
0 likes
0 comments
Mod the Cube
Small demo for Junior Programmer: Create With Code 1.
927 views
6 plays
0 likes
0 comments
Frogger: Payback
A game about being a vengeful frog! The theme for this one was 'modernizing a classic,' so I decided to do Frogger... with guns! All of the assets I used were from free packs in the Asset Store.
2K views
818 plays
6 likes
10 comments
WebGL URP Test
Nothing to see here!
1K views
9 plays
0 likes
0 comments
The Chamber of Eternity
This is my entry for Unity's Create With Code: Game Jam event! To meet with the jam theme of 'secrets,' I went with the concept of archaeology. You must collect 50 fragments to win the game, and you'll be chased by zombies as you do so! It is highly recommended to see the tutorial, as it will give you valuable information on the game mechanics. I created all assets in the game except for the sound effects, music, and font. Here are the credits for the assets I didn't create: ** SOUNDS FROM YOUTUBE ** BACKGROUND MUSIC "Firebrand" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 ** SOUNDS FROM FREESOUND.ORG ** Some changes and cuts were made to these sounds to make them work well with the timing in the game. ZAP SOUND Created by https://freesound.org/people/SomeSine/ File: https://freesound.org/people/SomeSine/sounds/404338/ License: Creative Commons 0 WATER WAVE SOUND Created by: https://freesound.org/people/KevinT1001/ File: https://freesound.org/people/KevinT1001/sounds/379906/ License: Creative Commons 0 HIT SOUND Created by: https://freesound.org/people/Ekokubza123/ File: https://freesound.org/people/Ekokubza123/sounds/104183/ License: Creative Commons 0 DIGGING SOUND Created by: https://freesound.org/people/cameronmusic/ File: https://freesound.org/people/cameronmusic/sounds/138411/ License: Creative Commons: By Attribution 3.0 FRAGMENT COLLECTION SOUND Created by: https://freesound.org/people/rhodesmas/ File: https://freesound.org/people/rhodesmas/sounds/342751/ License: Creative Commons: By Attribution 3.0 ** FONT ** Avara Created by Raphaël Bastide File: https://www.fontsquirrel.com/fonts/avara License: SIL Open Font License
1K views
24 plays
1 likes
0 comments
CWC Prototype 1
This one has basic UI elements and win/lose conditions. Note: Only seems to work in Edge. Chrome just gives a black screen for me.
1K views
22 plays
1 likes
0 comments
Achievements
Create with Code Game Jam!
Frogger: Payback
0 PLAYS
Made With Unity Showcase - July
Frogger: Payback
818 PLAYS
Create with Code Live - Summer Personal Projects!
Rogues
0 PLAYS