Dinner Party Crashing Challenge
Calling all creators in Unity! Create, mod and submit your microgame to our "Dinner Party Crashing" Challenge to show your fellow creators your creativity in Unity.
With the excitement of newly available assets for FPS Microgame in the form of Hats & Food we decided to run a little Challenge around them. The Challenge is to include the hats and food in your Microgame in any way you can think of. Host a dinner party where all the guests wear different hats and food is served on the table or maybe the enemies shoot watermelons or the health pickups are viking hats! The FPS Microgame world is your oyster.
If you want to add extra creativity (not required) you can also find a brand new Customizable Boss robot that you can configure in over 80 different ways.
Add as many original and fun details as you can to make your game stand out. When you’re done, submit it as a WebGL game to this challenge!
How to participate
To join, either go to your microgame's page and click "Submit your game" button from the banner on the top, or click "Start submission" on this page to submit an article with a link to your microgame.
Make sure to follow these instructions to share your game directly from the Unity Editor to your microgame's page. Remember to name your game, include a cover image, and provide a short and fun description of your game.
The deadline for submissions is April 6th, 2020.
Rules & Requirements
We will choose three Winners and three Honorable Mentions from all entries that are within the guidelines of the Challenge.
How do I get the FPS Microgame?
If you already have Unity: open the Unity Hub, and update if prompted. Then click the “Learn” tab > FPS Microgame > Download Project > Open Project.